Honza interviewed by Forbes!

Honza got some media attention a while back. He was interviewed by Forbes Czech. We cannot let this kind of opportunity for bragging to slip away, so we decided to translate it in English and publish it here.


1) From your point of view what is or how looks like the future with VR?

Today we see only very clumsy baseline of VR, on which we can develop. Most probably we will use it in direct connection with AR, as adoption rate will increase. I think it is just a natural progress of technology, affecting many areas education, communication…

We will see technologies interconnecting together: internet, VR, AR, blockchain (decentralised networks, on which cryptocurrencies like Bitcoin are running), IoT vÏcÌ, and big data, AI. I like to call this general connection of technologies “new reality”. And I believe that VR can be ideal environment which will help people discover better ways how to create, cooperate and interact with technology, as well as have fun, learn and connect.

2) Could virtual reality be better than reality one day? When? Under what conditions?

I wouldn’t say it will be “better”. However I believe, and maybe I am a little bit worried,· that for some people it indeed it may be more appealing. Why am I worried? Just look at differences between last couple of generations. Tech, especially communication channels and devices are widening that gap even further. From first telegraph, telephone call, TV to online chat rooms and social media not much time had past. We have so many new ways of interaction, yet it seems like we understand each other less and less. Such fast progress is good news for futurists and geeks, but might not be such a good news for humanity. But maybe, just maybe, VR can bring humanity closer together in more direct sense.

Honza – true visionary. Do you see the future yet?

3) What is your favourite lifehack linked to VR?

I am fascinated by VR for many years, from the very first sci-fi stories I read. From the very start, I imagined that VR+AR+AI is the killer app of technology. It can help us process and visualise unimaginable quatities of information in new ways, interacting with other people. Being able to easily and playfully work with big data and interact with AI (like neural network) directly in the machine – that is the kind of “lifehack” we are yet to invent, but it is already my favorite.

Another “lifehack” in development: Education. I’d love to see students in VR – learning and understanding complex subjects easily. I’d love to see scientists on VR conferences, debating and experimenting, visualising data, predicting trends and simulating phenomenons.

This is why we are developing octopus engine. A tool, which will make it happen. Some of it’s features we cannot fully imagine yet, but we will get there. This tool will be “my favourite lifehack”.

Do you think Honza is right? Will his prophecy be fulfilled? Stay tuned 🙂

czech VR fest (part 2)

It is already 2 months since we attended the very first Czech VR Fest (part 1)

There we met all of the high-profile guests and leading brands from the VR/AR industry.

These are the speakers we liked the most:

Jan Horsky – Jan is VR pioneer, developer, journalist, blogger and gamer. He spoke about challenges of designing hardware and optics for VR. His talk went into great technical detail and was the most informative when it comes to hard facts.

Vojta Rocek – As a co-founder of business intelligence startup Stories, Jan introduced his vision about using VR for working with complex data structures. He also put great emphasis on the need of making VR more accessible to non-technical Executives, since these are the ones making decisions. We are planning to cooperate with Stories on their VR mission.

Vit Jedlicka – president of Liberland officially introduced Virtual Liberland .

Amir Ebrahimi – Principal Software Engineer in Unity, he takes care of VR development. Unity is great platform and we were amazed how quickly they are improving their VR support.

Jaroslav Stehlik – Using drones and photogrammetry, he is putting real castle ruins and other historical places in VR. We tried his VR game from Okoř Castle, finding hidden mysteries. His project has a name Bohemia VR.

We also got a chance to present our own ideas during a short speech, we will introduce in part 3.

Next year there will be even more progress in VR space and we at octopus engine will be significant contributors.

company established

It’s official. We are no longer just bunch of geeks, we are bunch of geeks with a company! Why? Because it is convenient and because our plans and activities are becoming too grand to handle them just on the side.

There are many exciting things we will be working on. Our company wants to offer services in Cryptocurrencies, VR and IoT development, Data science, Photogrammetry (creating 3D VR spaces from real photos of environment).
But do not worry, we are not turning into corporate moguls. At least not anytime soon. Our community culture will remain, and in fact it will be even stronger.

Our firm is called Octopus engine s.r.o. (Ltd), it is based in Prague, Czech republic. Mostly because Prague is cool place to be right now. You can find the info on our contact page.
Also we will have our own CL(H)UB where we can organise events, classes, hackathons…


Octopus CLUB | HUB > CL(H)UB – Orelska 542/14 – Prague

Stay tuned, there are more news coming soon!

we are cyborgs

Long time no see… We were busy. With life and the future.

Octopus team always aims to be at the frontier of inovation. That’s why we agreed to get a RFID implant.

RFID implant is a simple little thing, that is injected in between our thumb and trigger finger.

  • xNT tag – 13.56MHz ISO14443A & NFC Type 2 NTAG216 chip
  • ISO14443A – compatible with all ISO14443A RFID systems
  • Fully NFC Type 2 compliant – compatible with all NFC devices
  • 7 byte UID and 880 bytes of user read/write memory
  • 10 year data retention. Rated for 100k writes per memory block.
  • Encased in 2.1mm by 12mm Schott 8625 bioglass with non-toxic epoxy

This RFID is effectively turning us into cyborgs – humans with artificial body enhancements. Just a little pink prick and implant is in. It’s just harmless piece of glass and electronics that can be used for storing information, payments (instead of a card or bitcoin/litecoin payment address). You can also turn it into your private electronic key, which can unlock your electronic lock device.

Contrary to popular belief, it is not possible to track someone via their implant, RFID works only through short distance as a passive device. It is just a first step merging humans with machines. And we can proudly claim we are one of the first people to use it.

And that counts.

 

Links:
http://www.bbc.com/future/story/20140209-why-i-want-a-microchip-implant
xNT / dangerousthings

czech VR fest (part 1)

We were invited to biggest conference of Virtual and Augmented Reality in CEE region – Czech VR Festival in Prague.

Whole event took place in very artsy building. The hall – former slaughter – was filled with stages of different companies trying to impress visitors with cutting edge VR&AR tech. Most of them were games and visualisations of real world – this is still 90% of VR market right now.

It was great meeting so many people who are making in happen in VR. And we are also proud that octopusengine has much to offer even among such competition – our proposition is still quite unique.

We also found ourselves among speakers – Microsoft, NASA Unity and even couple of venture capitalists. In 2nd part, we will go into more detail – Czech VR Fest was really worth the effort.

Liberland is becoming (virtual) reality (Part 2)

Some time ago, we released first info about creating Liberland in VR. Today, virtual Liberland beta was presented on Czech VR Fest by Mr. President Vit Jedlicka himself.

President proudly announced Liberland to be the very first virtual nation. We are honored that we could make it happen. Special thanks goes also to Krzysztof Juroszek – it is his 3D model of the city which placed second in the global Liberland architecture competition and which we used for VR.

However there is much more work to be done. Streets of the city are still empty, we will add content, better textures, more models…until our graphic cards will scream and beg for mercy.

The vision is huge – to create first real-Virtual City-state, with multiple users visiting it at once, with animations moving, some mini games being played. We want to add content which will tell the story of Liberland…there may be some product placement to attract sponsors. Last but not least we want to make it all multi-platform, so everyone can enjoy Virtual Liberland at least partially.

Liberland community is huge and we received lot of responses from volunteers willing to help. But…we were quite busy and did not feel like we can manage such enthusiastic and diverse group. That’s why we decided to create the beta ourselves, and once we have something solid in our hands, only then can we really expect others to share our vision and join us.

So right now, we are turning to Liberland community again.

  • If you are still interested in helping us, stay tuned. We will prepare simple landing page, where you can tell us about you and your skills and join our dev team.
  • If you like our vision you can also support us by small BTC/LTC donation.
  • Last but not least, please like and share us on Facebook, help us spread the word! Now we have chance to tell story of Liberland in new and cool way…

To live and let live!

 

data in virtual reality (part 2)

This is second part of our VR data post. Here is the first part.
We are still looking for new ways to visualise and work with data in VR. Small or big. We believe we are on to something with VR, but we can’t verbalise it yet.
So far, even the most complex data are restrained to 2D charts, or 3D visualisations on your screen. VR space provides much bigger scale, and new dimension. But where to start?
Let’s say we have price chart of Bitcoin. We have information like time scale, highest price, lowest price, open and close price, during given time period.
2D price visualisation – candlestick chart (by tradimo.com)
How can we put this piece of information to VR space to be more easily understood by human observer? How can we utilise the added space and dimensions so it is not too overwhelming for human brain? Can we add more information to one data object, using 3rd and 4th dimension?
We have to remember: data are only as useful, as the impact they have on our decisions. So there is no need for irrelevant data pukes (term coined by Avinash Kaushik  ).
Here are two examples of inspirative data visualisations in VR:
Common “real world” data tools in VR by Nirvaniq Labs:

Data clusters crunched by Machine Learning algos by Project NEO:

VR space and it’s possibilities are still mostly terra nova – lots of unknown opportunities, but also dead-ends. We embark on a mission to discover this New World. And data visualisations are on the front lines.

Do you have an idea, how to put data into VR?

Let us know 

hackathon vol.2.

 

When iNFINITE organised second VR hackathon , we couldn’t say no. After the experience from the first one, we wanted to shine again.

This time our team was much bigger, counting 7 people altogether – Honza, Mato, Hans, Ondrej, Brano, Lukas, Simon.

We set up couple of goals for our project:

  • Connect object zero to Android platform
  • Run octopus engine on Oculus Rift with Unity
  • Connect data from BTC exchange to VR via API
  • Create a demo for octopus engine functions
  • Have a good time 🙂
  • Don’t get sick from chips and redbull

After initial troubles with setting up the stage, our team was ready to go.
Thanks to Ondrej, we managed to run Android app, that means we can extend project to Google DayDream (Cardboard). That is important, because this way we can target much larger audience and community.

Hans and Lukas helped us with gathering data about Bitcoin price from the internet, while Brano was able to run Oculus Rift with Unity.

With Honza we also tried Tiltbrush and now we think about using it for creating hyperobjects.

Unfortunately, we did not have time to finish all our goals, but it was still another great time spent in community of like-minded VR geeks and enthusiasts.

We are definitely looking forward to next hackathon!

“VR hackathon is a friendly event with the purpose of creating together, prototyping, diving into something new or trying that project you delayed for so long. All skill levels are welcome, we help beginners out and veteran creators can benefit from sharing experience with others.”

octopusengine HYPEROBJECTS

VR is new frontier with many possibilities. We are looking for best ways to work, cooperate and have fun inside our framework. That is why we are using new elements in our octopusengine. One of them we describe as HYPEROBJECT.

HYPEROBJECT is similar to “hypertext” (in HTML – active piece of text, leads to another information when activated). HYPEROBJECT is active object in VR space, which will expand or lead to another action when user interacts with it.

The main difference in VR is interaction – thanks to advanced VR framework, HYPEROBJECT doesn’t only have start and end state (like hypertext), but can also have dynamic properties. These dynamic properties can be used for visual effect, but also as a source of dynamic information. HYPEROBJECT can move, expand, collapse, conduct any kind of action.

 

Right now we are starting with primitive expansion and collapsing of objects. Next step is to experiment with more complicated shapes and dynamic changes, which can provide user with different kinds of information, static or dynamic. Our end goal is to create complex HYPEROBJECTS, which we cannot imagine from “Real world”. Objects with many different properties, or even their own AI, which can recognise voice and act as artificial personas in VR.

Beauty of VR is that we are not restricted with real world mechanics, gravitation or physics in general.

 

legal issues in Virtual Reality

 

Following is guest post from our friends from Blockchain Legal. Modern legal advisors for digital and decentralised space:

Honza Čopák introduced us to virtual reality. We could not possibly hope for better introduction! Virtual reality impressed us in many aspects and areas as well as a place for potential utilization of cryptocurrencies and blockchain technology.

Nevertheless, virtual/augmented reality comes with many legal problems, which are not addressed by present legal system – including intellectual property rights to objects used and created in virtual/augmented reality, real persons’ legal acts in virtual world and their liability and personal data protection. As the digital world is very close to us, we will gladly contribute in this area by providing our legal services.

Our first digital footprint in virtual reality is 3D model of Blockchain Legal created by Honza. Thank you, Honza!

Radim and Pavel from Blockchain Legal  > blockchainlegal.cz